Warpmeld Sacrifice

(Rule)
Description:

Each time an enemy unit is selected to shoot or fight and one or more Tzeentch Mutant Infantry or Tzeentch Mutant Mounted units from your army are selected as a target of one or more of those attacks, each of those Tzeentch Mutant units can make a Warpmeld Sacrifice. If it does, until the end of the phase, each time an attack targets that unit, subtract 1 from the Wound roll. At the end of the phase, that Tzeentch Mutant unit suffers D3 mortal wounds.

Each time a Tzeentch Mutant Infantry or Tzeentch Mutant Mounted* unit from your army is selected to shoot or fight, before selecting its targets, that unit can make a Warpmeld Sacrifice. If it does, until the end of the phase, each time a model in that unit makes an attack, add 1 to the Wound roll. At the end of the phase, that Tzeentch Mutant unit suffers D3 mortal wounds.

Tzaangors units from your army have the Battleline keyword, and while such a unit is not Battle-shocked, add 1 to the Objective Control characteristic of models in that unit.

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