Blood Tithe

(Rule)
Description: Each time a ^^**Blood Legions^^** or ^^**World Eaters^^** unit from your army destroys an enemy unit, roll one D6; on a 3+, you gain 1 Blood Tithe point (BTP). At the start of the Command phase, you can spend 1 or more of your BTP to activate one of the following abilities until the end of the battle. **Enraged Abjuration [2BTP]** ^^**Blood Legions^^** and ^^**World Eaters^^** models from your army have the Feel No Pain 5+ ability against Psychic Attacks and mortal wounds. **Daemonic Rage [3BTP]** Melee weapons equipped by ^^**Blood Legions^^** units from your army have the [Lance] ability. **Boon of Blood [4BTP]** ^^**Blood Legions^^** units from your army have a 4+ invulnerable save. **Might of Khorne [5BTP]** ^^**Blood Legions^^** units from your army gain the Blessings of Khorne ability.