Gaunt’s Ghosts

(Unit)
Type: unit
Category: Epic Hero
Categories: Gaunt’s Ghosts, Faction: Astra Militarum, Imperium, Epic Hero, Infantry, Grenades
LinkId: ffd3-a6da-a79e-bb34
Hidden: false
Costs: 110 pts

Constraints:

max(roster): 1
Options (6)
Rules (5)
Lone Operative
Unless part of an Attached unit, this unit can only be selected as the target of a ranged attack if the attacking model is within 12".
Fights First
Units with this ability that are eligible to fight do so in the Fights First step, provided every model in the unit has this ability.
Infiltrators
During deployment, if every model in a unit has this ability, then when you set it up, it can be set up anywhere on the battlefield that is more than 9" horizontally away from the enemy deployment zone and all enemy models.
Stealth
If every model in a unit has this ability, then each time a ranged attack is made against it, subtract 1 from that attack’s Hit roll.
Voice Of Command
If your Army Faction is ASTRA MILITARUM, OFFICER models with this ability can issue Orders. Each OFFICER's datasheet will specify how many Orders it can issue and which units are eligible to receive those Orders. Each time an OFFICER model issues an Order, select one of the Orders below, then select one eligible friendly unit within 6" of that OFFICER model to issue it to. OFFICER models can issue Orders in your Command phase and at the end of a phase in which they disembarked from a TRANSPORT or were set up on the battlefield.

Until the start of your next Command phase, the unit you selected is affected by that Order. Unless otherwise stated, a unit can only be affected by one Order at a time (any Order subsequently issued to that unit replaces the current one). Orders cannot be issued to Battle-shocked units, and if a unit being affected by an Order becomes Battle-shocked, that Order ceases to affect that unit.

MOVE! MOVE! MOVE!
Add 3" to the Move characteristic of models in this unit.

FIX BAYONETS!
Improve the Weapon Skill characteristic of melee weapons equipped by models in this unit by 1.

TAKE AIM!
Improve the Ballistic Skill characteristic of ranged weapons equipped by models in this unit by 1.

FIRST RANK, FIRE! SECOND RANK, FIRE!
Improve the Attacks characteristic of Rapid Fire weapons equipped by models in this unit by 1.

TAKE COVER!
Improve the Save characteristic of models in this unit by 1 (this cannot improve a model’s Save to better than 3+).

DUTY AND HONOUR!
Improve the Leadership and Objective Control characteristics of models in this unit by 1.

Profiles:

Orders
Officer:

This unit’s Officer can issue up to 2 Orders to Regiment or Gaunt’s Ghosts units.

Abilities
Covert Stealth Team:

At the end of your opponent’s turn, if this unit is not within Engagement Range of one or more enemy units, you can remove this unit from the battlefield. In the Reinforcements step of your next Movement phase, set it up anywhere on the battlefield that is more than 9" horizontally away from all enemy models.

Tanith Camo-cloaks:

Models in this unit have the Benefit of Cover.

Modifiers:

set hidden true
primary-catalogue is not Imperium - Astra Militarum
Used By (1)