Roboute Guilliman

(Unit)
Type: model
Category: Epic Hero
Categories: Epic Hero, Character, Imperium, Primarch, Roboute Guilliman, Faction: Adeptus Astartes, Faction: Ultramarines, Monster
EntryId: 4aea-b1cc-6c69-1c44
Hidden: false
Costs: 345 pts

Constraints:

max(roster): 1
Options (3)
Rules (1)
Oath of Moment
If your Army Faction is Adeptus Astartes, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:
■ You can reroll the Hit roll
■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the Black Templars, Blood Angels, Dark Angels, Deathwatch or Space Wolves keywords, add 1 to the Wound roll as well.

Profiles:

Unit MTSVWLDOC
Roboute Guilliman

8"

9

2+

10

5+

4

Abilities
Author of the Codex:

At the Start of your Command phase, select two Author of the Codex abilities (see left). Until the start of your next Command phase, this model has those abilities.’

Primarch of the XIII (Aura): While a friendly Adeptus Astartes unit is within 6" of this model, add 1 to the Objective Control characteristic of models in that unit and you can re-roll Battle-shock and Leadership tests taken for that unit.

Master of Battle: After you have selected an enemy unit using the Oath of Moment ability, select a second enemy unit. Until the start of your next Command phase, if your Oath of Moment target is destroyed, that second enemy unit becomes your Oath of Moment target until you select a new one.

Supreme Strategist: Once per turn, you can target one friendly ADEPTUS ASTARTES unit within 12" of this model with a Stratagem. If it does, reduce the CP cost of that use of that Stratagem by 1CP.

Ultramarines Bodyguard:

While this model is within 3" of one or more friendly Adeptus Astartes Infantry units, this model has the Lone Operative ability

Armour of Fate:

The first time this model is destroyed, roll one D6 at the end of the phase: on a 3+, set this model back up on the battlefield as close as possible to where it was destroyed and not within Engagement Range of any enemy models, with 6 wounds remaining.

Supreme Commander:

If this model is in your army, it must be your Warlord.

Invulnerable Save:

4+

Used By (1)