Celestian Sacresant Aveline [Legends]

(Unit)
Type: model
Category: Epic Hero
Categories: Epic Hero, Infantry, Character, Imperium, Grenades, Celestian Sacresant Aveline, Faction: Adepta Sororitas
EntryId: 6227-8c95-0e8a-81de
Hidden: false
Options (2)
Rules (3)
Feel No Pain
Some models have 'Feel No Pain x+' listed in their abilities. Each time a model with this ability suffers damage and so would lose a wound (including wounds lost due to mortal wounds), roll one D6: if the result is greater than or equal to the number denoted by 'x: that wound is ignored and is not lost. If a model has more than one Feel No Pain ability, you can only use one of those abilities each time that model suffers damage and so would lose a wound.
Lone Operative
Unless part of an Attached unit, this unit can only be selected as the target of a ranged attack if the attacking model is within 12".
Acts of Faith
If your Army Faction is ^^Adepta Sororitas^^, each unit from your army with this ability can perform one Act of Faith per phase. This is done using Miracle dice.

GAINING MIRACLE DICE
If your Army Faction is ADEPTA SORORITAS, you gain 1 Miracle dice:
- At the start of each battle round.
- Each time an ^^Adepta Sororitas^^ unit from your army is destroyed.

Each time you gain a Miracle dice, roll one D6. The number you roll is the value of that Miracle dice. This value cannot be changed or re-rolled, unless a rule specifically states otherwise. Keep your Miracle dice to one side – this is your Miracle dice pool.

PERFORMING AN ACT OF FAITH
Before making a dice roll for a model or unit from your army with the Acts of Faith ability, if you have one or more dice in your Miracle dice pool, that unit can perform an Act of Faith. If it does, select one of the dice from your Miracle dice pool to substitute that dice roll (if a roll involves more than one dice, e.g. a Charge roll or Battle-shock test, only a single dice can
be substituted). The dice that is being substituted is not rolled; instead the value of the selected Miracle dice is used as if it had been rolled (this counts as an unmodified dice roll of that value for all rules purposes). Each Miracle dice can only be selected for substitution once. Once all Miracle dice substitutions have been made, remove the chosen Miracle dice from your Miracle dice pool, and roll all remaining, unsubstituted dice that are a part of the dice roll. You can use Miracle dice when a unit performs an Act of Faith for any of the following types of dice roll:
■ Advance roll
■ Battle-shock test
■ Charge roll
■ Damage roll
■ Hit roll
■ Saving throw
■ Wound roll

Profiles:

Unit MTSVWLDOC
Celestian Sacresant Aveline

6"

3

3+

4

7+

1

Abilities
Invulnerable Save:

This model has a 4+ invulnerable save.

Instrument of the Emperor's Wrath:

Once per battle, at the start of the Fight phase, this model can use this ability. If it does, until the end of the phase, add 3 to the Attacks characteristic of melee weapons equipped by this model and those weapons have the [DEVASTATING WOUNDS] ability.

Daemonbreaker:

Each time this model makes an attack that targets a DAEMON unit, you can re-roll the Hit roll and you can re-roll the Wound roll.

Modifiers:

set hidden true
0 selections of Show Legends in force (recursive)
Used By (1)