Cult of Blood

(Entry)
Type: upgrade
EntryId: 9c45-483a-44b9-536c
Hidden: false
Rules (1)
Idols of Khorne
At the start of your Command phase, you can select one of the Idols of Khorne abilities listed below. Until the start of your next Command phase, that ability is active, and its effects apply to all ^^**World Eaters Titanic^^** and ^^**World Eaters Monster^^** units from your army. You can only select each Idols of Khorne ability once per battle.


**Idol of Infinite Rage (Aura)**
While a friendly ^^**Jakhals^^** or ^^**Goremongers^^** unit is within 6" of this model (or within 9" if this model is ^^**Titanic^^**), each time a model in that unit makes an attack, add 1 to the Hit roll and add 1 to the Wound roll.


**Idol of Burning Wrath (Aura)**
While a friendly ^^**Jakhals^^** or ^^**Goremongers^^** unit is within 6" of this model (or within 9" if this model is ^^**Titanic^^**), add 1" to the Movement characteristic of models in that unit and add 1 to Advance and Charge rolls made for that unit.


**Idol of Blessed Blood (Aura)**
While a friendly ^^**Jakhals^^** or ^^**Goremongers^^** unit is within 6" of this model (or within 9" if this model is ^^**Titanic^^**), models in that unit have a 4+ invulnerable save.


^^**Jakhals^^** or ^^**Goremongers^^** units from your army have the ^^**Battleline^^** keyword.