Khorne Daemonkin

(Entry)
Type: upgrade
EntryId: 1558-660f-466b-a087
Hidden: false
Rules (1)
Blood Tithe
Each time a ^^**Blood Legions^^** or ^^**World Eaters^^** unit from your army destroys an enemy unit, roll one D6; on a 3+, you gain 1 Blood Tithe point (BTP). At the start of the Command phase, you can spend 1 or more of your BTP to activate one of the following abilities until the end of the battle.


**Enraged Abjuration [2BTP]**
^^**Blood Legions^^** and ^^**World Eaters^^** models from your army have the Feel No Pain 5+ ability against Psychic Attacks and mortal wounds.


**Daemonic Rage [3BTP]**
Melee weapons equipped by ^^**Blood Legions^^** units from your army have the [Lance] ability.


**Boon of Blood [4BTP]**
^^**Blood Legions^^** units from your army have a 4+ invulnerable save.


**Might of Khorne [5BTP]**
^^**Blood Legions^^** units from your army gain the Blessings of Khorne ability.