Blue Horrors

(Unit)
Type: unit
Category: Battleline
Categories: Infantry, Battleline, Chaos, Daemon, Tzeentch, Summoned, Horrors, Faction: Scintillating Legions
LinkId: f91f-6730-445a-22b0
Hidden: false
Costs: 90 pts

Constraints:

max(force): 6
Options (1)
Rules (2)
Deep Strike
During the Declare Battle Formations step, if every model in a unit has this ability, you can set it up in Reserves instead of setting it up on the battlefield. If you do, in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" horizontally away from all enemy models.

If a unit with the Deep Strike ability arrives from Strategic Reserves, the controlling player can choose for that unit to be set up either using the rules for Strategic Reserves or using the Deep Strike ability.
Infiltrators
During deployment, if every model in a unit has this ability, then when you set it up, it can be set up anywhere on the battlefield that is more than 9" horizontally away from the enemy deployment zone and all enemy models.

Profiles:

Abilities
Invulnerable Save:

Models in this unit have a 4+ invulnerable save.

Split:

Each time a Blue Horror model in this unit is destroyed, after the attacking unit has finished making its attacks, if this unit is not destroyed, roll one D6 for that model. On a 4+, add one Brimstone Horror model to this unit.

Sullen Malevolence (Aura):

While an enemy unit is within 6" of this unit, if this unit contains one or more Blue Horror models, worsen the Leadership characteristic of models in that enemy unit by 1.

Exploding Horrors:

Each time this unit is selected to fight, you can select one enemy unit within Engagement Range of it, then select one or more Brimstone Horror models in this unit. For each Brimstone Horror model you select, roll one D6: on a 4+, that model is destroyed and that enemy unit suffers 1 mortal wound.

Daemonic Illusions (Aura):

While a friendly Thousand Sons Psyker unit is within 6" of and visible to this unit, models in that unit have a 4+ invulnerable save against ranged attacks.

Ranged Weapons RangeABSSAPDKeywords
Coruscating Yellow flames (ref. only)

18"

2

5+

2

-1

1

Pistol, Psychic

Melee Weapons RangeAWSSAPDKeywords
Yellow claws (ref. only)

Melee

2

5+

2

0

1

-

Modifiers:

set hidden true
and
0 selections of Changehost of Deceit in force (recursive)
force is not Crusade Force
Used By (1)