| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Lord of Change | 12" | 10 | 6+ | 18 | 6+ | 5 |
| Abilities |
|---|
| Invulnerable Save:
This model has a 4+ invulnerable save. |
| Damaged: 1-7 wounds remaining:
While this model has 1-7 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll. |
| Daemon Lord of Tzeentch (Aura):
While a friendly Scintillating Legions unit is within 6" of this model, each time a model in that unit makes a ranged attack, add 1 to the Strength characteristic of that attack. |
| Master of Magicks (Aura):
In your Shooting phase, select one of the following abilities: [Ignores Cover], [Lethal Hits], [Sustained Hits D3]. Until the end of the phase, this model's Bolt of Change has that ability. |
| Daemonic Illusions (Aura):
While a friendly Thousand Sons Psyker unit is within 6" of and visible to this unit, models in that unit have a 4+ invulnerable save against ranged attacks. |