Mutoid Vermin [Legends]

(Unit)
Type: unit
Category: Swarm
Categories: Swarm, Chaos, Nurgle, Mutoid Vermin, Faction: Heretic Astartes, Damned, Shadow Legion, Undivided
LinkId: 0d29-c01f-5213-7f96
Hidden: false
Costs: 85 pts

Constraints:

max(force): 3
Options (1)
Rules (2)
Feel No Pain
Some models have 'Feel No Pain x+' listed in their abilities. Each time a model with this ability suffers damage and so would lose a wound (including wounds lost due to mortal wounds), roll one D6: if the result is greater than or equal to the number denoted by 'x: that wound is ignored and is not lost. If a model has more than one Feel No Pain ability, you can only use one of those abilities each time that model suffers damage and so would lose a wound.
Dark Pacts
If your Army Faction is HERETIC ASTARTES, each time a unit with this ability is selected to shoot or fight, it can make a Dark Pact. If it does, it must first take a Leadership test before any effects of the Dark Pact are resolved; if that test is failed, that unit suffers D3 mortal wounds. Then, select one of the following abilities for that unit’s weapons to gain until the end of the phase:
■ [LETHAL HITS]
■ [SUSTAINED HITS 1]

Profiles:

Unit MTSVWLDOC
Mutoid Vermin

8"

2

7+

1

8+

0

Abilities
Mischief Makers (Aura):

While an enemy unit (excluding MONSTERS and VEHICLES) is within 6" of this unit, each time a model in that unit makes a melee attack, subtract 1 from the Hit roll.

Disciples of Be'lakor:
  • This unit has the Dark Pacts army rule, and can use it as described in Codex: Chaos Space Marines, even though your Army Faction is not Heretic Astartes. If this unit is Be’lakor, it automatically passes the Leadership test required for Dark Pacts. 
  • Shadow Legion Heretic Astartes models in this unit have the Deep Strike ability.

Modifiers:

set hidden true
0 selections of Show Legends in force (recursive)
set hidden true
0 selections of Shadow Legion in roster (recursive)
set-primary category Allied Units
Used By (2)