0-1 Charnel Guard

(Unit)
Type:

unit

Category:

Core

Categories:

Core

EntryId:

e90d-82fc-b484-efa0

Hidden:

true

Options (3)
Command:
Rules (4)
Alive!
Creatures are not undead and follow normal rules for psycology.
Scavengers
Ghouls fight in undisciplined groups and are so treated as skirmishers see p113-116 of main rulebook.
Fear
Unit causes Fear
Poisoned Attacks
Poisoned Attacks. Hits of 6 auto wound. Sve as normal.

Profiles:

Profile MvWSBSSTWIALdSvSv+USBase
Ghoul

4

3

0

3

4

1

3

2

6

7

7

1

Modifiers:

set hidden false

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