The Gem of Blood (one use only)

(Entry)
Type:

upgrade

EntryId:

6708-0064-73df-37b6

Hidden:

false

Costs: 25 pts

Constraints:

max(roster): 1
Rules (2)
FAQ (GW)
**Q.** Can the Gem of Blood save against a Killing Blow? If so, is the Killing Blow rebounded back onto the attacker?

**A.** In cases like these, items should be treated just like a Ward save. So, if the save is passed, then the character takes no damage, and the wound rebounded. However, just a single wound is rebounded, not the killing blow itself.

**S.** Anthony Reynolds - Warhammer Design Team (Online Q&A on the Games Workshop Warhammer Forum)
The Gem of Blood
One use only.
When the wearer suffers its first wound in close combat, the gem is activated. Roll a dice. On a result of 2+, the wound is saved and rebounded on the model who caused it, with no armour saves allowed. On a result of 1, the wound is not saved and the bearer suffers 1 additional wound, with no amour saves allowed.
Used By (1)

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