Blood Armour [DARK ELVES]

(Entry)
Type:

upgrade

EntryId:

06265d1f-fba3-422b-95b3-22fbb15a9bbc

Hidden:

false

Costs: 20 pts

Constraints:

max: 1
max(roster): 1
Rules (1)
Blood Armour (Magic Armour)
Blood armour is heavy armour +5 sve and can be combined with other armour as normal. For every wound the bearer inflicts after saves, the armour save is increased by 1 to a maximum of total save +1

Profiles:

Armour Saving Throw Modifier
Blood Armour

5

Heavy armour, for every unsaved wound save is increased by 1 ro a maximum of 1+

Used By (1)

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