Khalida Neferher

(Unit)
Type: unit
Category: Special Characters
Categories: Tomb kings General, Heroes, Characters, Special Characters
EntryId: d756-23fa-6bd6-69fb
Hidden: false
Costs: 420 pts

Constraints:

max(roster): 0
Options (4)
Enchanted items:
Rules (10)
Army of the Queen
An army that includes Khalida must contain at least one unit of Skeleton Warriors armed with bows.
Curse of Queen Khalida
Any model or unit responsible for the death of Queen Khalida (see the Tomb Kings' Curse) is affected by her curse on the dice roll of 4+. If affected, then roll a D6 for each model/unit, and on the dice roll of a 6, the model loses a wound that cannot be saved in any way (including Ward saves) nor Regenerated. Roll again at the start of each of your opponent's turns for the rest of the game, and they take a further wound on a roll of 6.
Incarnation of the Asp Goddess
All attacks made by her count as magical attacks and Poisoned Attacks, and she herself is immune to poison. In addition to this, any of her attacks that count as poisoned (so any 6s to hit), will inflict D3 wounds rather than 1 as well as wounding automatically.


The Queen moves with the swiftness of a striking asp, and will always strikes first in combat, even if she was charged. If her opponent also has this ability, resolve their attacks in Initiative order.
The Queen's Command
Khalid may cast Horekhah's Incantation of Righteous Smiting once per Magic phase. It is automatically cast, and cannot be dispelled.
Undead
See page 20 and 21 of the army book.
Flammable
Tomb Kings and Tomb Princes have had their ancient bodies preserved through elaborate embalming ceremonies performed by their priests, and are wrapped in pitch-soaked bandages. Tomb Kings and Tomb Princes are Flammable (see p.114 of the Warhammer rulebook).
My Will be Done
A Tomb King casts two incantations at a power level of D6 
A Tomb Prince casts one incantation at a power level of D6

They can either cast Mankara's Incantation of Urgency or Horekhah's Incantation of Righteous Smiting. They can cast the same incantation twice.
Poisoned Attacks
Poisoned Attacks. Hits of 6 auto wound. Sve as normal.
Regeneration
A creature with this ability may try to regenerate any wound on a 1d6 roll of 4+. Only one attempt may be made on each wound to regenerate it.
Troops that are able to can regenerate damage if not too badly hurt. Work this out as follows. When attacked in close combat, shot at, or the target of spells, calculate the number of wounds suffered as normal. Once all attacks for the phase have been made, the creature may try to regenerate. Roll a D6 for each wound suffered during that phase. If a 4 or more is rolled, that wound has regenerated. You may only try to regenerate any single wound once. Any regenerated wounds are reinstated, and models removed as casualties are replaced if enough wounds are regenerated.
The results of combat, panic, etc are worked out after creatures have regenerated (the number of wounds inflicted does not include any that arc regenerated).
Terror
Unit causes Terror.
Troops who are confronted by monsters or situations that cause terror must test to see whether they overcome their terror. If they fail, they are completely terrified and are reduced to gibbering wrecks. Troops only ever test for terror once in a battle. Once they've overcome their terror they are not affected again.

If a creature causes terror then it automatically causes fear as well, and all the rules described for fear apply. However, you never have to take a Terror and a Fear test from the same enemy or situation - just take a Terror test: if you pass the Terror test then you automatically pass the Fear test, too. As any unit of Troops only ever takes one Terror test in a battle, any subsequent encounters with terrifying monsters or situations will simply count as fear.

A unit must make a Terror test if charged by or wishing to charge an enemy that causes terror.

A unit must make a Terror test at the start of its turn if there is an enemy which causes terror within 6".

Profiles:

Profile MvWSBSSTWIALdSvSv+USBase
Khalida Neferher

6

6

4

4

5

3

9

5

10

7

7

1

20x20

Modifiers:

add error Please enable "Allow special characters?"
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set hidden true
set max(roster) 1
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