Magic Level 3

(Entry)
Type:

upgrade

LinkId:

4d65-7e56-65c7-b6fe

Hidden:

false

Costs: 3 Casting Dice2 Dispel Dice

Constraints:

max: 1
min: 1
min: 1
Rules (1)
Warp Lightning (Skryre)
Cast on a 11+
Warp Lightning is a magic missile with a range of 24" It can be cast at a casting value of 5+ or 9+ or 11+ (declare before rolling the dice). If successfully cast, it hits its target and causes D6 Strength 5 hits at casting value 5+ or 2D6 Strength 5 hits at 9+ or 3D6 Strenght 5 hits at 11+. Each result of 1 that is rolled when determining the number of hits caused by any version of the spell hits the caster rather than the enemy. For example, if a 4 and a 1 are rolled to determine the 2D6 hits caused, the enemy suffers four hits and the caster suffers one.

Modifiers:

decrement pts 10
1+ selections of Magic Level 1 in unit (recursive)
decrement pts 20
1+ selections of Magic Level 2 in unit (recursive)
decrement pts 30
1+ selections of Magic Level 3 in unit (recursive)
decrement pts 40
1+ selections of Magic Level 4 in unit (recursive)
Used By (13)

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