2. Warp Lightning

(Entry)
Type:

upgrade

EntryId:

4462-1fbe-595a-942b

Hidden:

false

Constraints:

min: 1
max(roster): 1
Rules (1)
Warp Lightning
Cast on a 5+
Warp Lightning is a magic missile with a range of 24" It can be cast at a casting value of 5+ or 9+ (declare before rolling the dice). If successfully cast, it hits its target and causes D6 Strength 5 hits at casting value 5+ or 2D6 Strength 5 hits at 9+. Each result of 1 that is rolled when determining the number of hits caused by any version of the spell hits the caster rather than the enemy. For example, if a 4 and a 1 are rolled to determine the 2D6 hits caused, the enemy suffers four hits and the caster suffers one. Some strong characters can cast it on 11+ for 3D6 Strenght 5 hits (Skaven-AB, p.77)
Used By (2)

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