Slayer army rules

(Rule)
Description: SLAYER ARMY SPECIAL RULES **“Look Snorri, Trolls!”**: When surrounded by their fellows, Slayersfind it hard to resist the urge to close with the enemy assoon as they can. After all deployment, before the first player's turn, the Slayer army surges forward. Each unit and character moves directly ahead 2D6". Units may only make a single wheel during this movement, and only if it is necessary to avoid terrain or another unit. This special move ignores terrain modifiers (except impassable terrain). In addition, the Slayer player may roll an additional D6 when determining who gets the first turn, discarding the lowest roll. **A Glorious Death**: The Slayer army is set on a course of self-destruction, determined to fight the largest, toughest enemies it can face. There is no dishonour in falling against such a foe, and in fact such deaths actually hearten the rest of the army. Keep a note of the number of models slain in close combat by enemies with a Strength and/or Toughness of 5 or more (before modifications). Each Slayer killed by such a worthy enemy adds 10 Victory Points to the Slayer army's total. This includes impact hits from chariots or monsters with similar attacks, but not to the crew or riders of chariots or monsters unless they themselves are Strength or Toughness5 or more. **Dispel Dice**: Even more so than other Dwarfs, Slayers resolutely refuse to concede to the airy-fairy magic used by other races, and their sheer force of will is often enough to thwart the spells cast at them. Like all Dwarf armies, the Slayer army generates four Dispel dice in the opponent's Magic phase. In addition, they generate an extra Dispel dice for each 1,000 points being played (so +1 dice at 1,000 points, +2 dice at 2,000 points, and so on). **First Amongst Slayers**: One character in the army must be nominated as the general, though Slayer characters cannot be a general in a normal Dwarf army. This must be a Daemonslayer if the army has one. This has very little effect in the game since Slayers are all the same Leadership, but sometimes it's just good to know who's in charge (and the enemy will score additional VPs for killing this character).