Healing Hand

(Rule)
Description:

Cast on 7+ This spell can be cast upon the Wizard himself or upon any friendly model anywhere on the tabletop that has already suffered one or more wounds.

If successfully cast, the model regains all its lost Wounds. In the case of a monster and its rider, choose one as the target of the spell. This spell has no effect on Undead models, Chaos Daemons, war machines, chariots or other unliving units.

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