Hand of Gods

(Rule)
Description:

In the Shooting phase, Kroq-Gar may direct the energy from the Hand of Gods at any targets he can see, following all the normal restrictions for targeting.

The Hand of Gods has a range of 8" and strikes every enemy unit within line of sight and range. Any unit struck suffers D6 Strength 4 hits with no Armour saves allowed.

Building an army? Create, validate and share your list with New Recruit, army builder for Warhammer Fantasy Battles (6th definitive edition) and many more games.

Try the builder