Description: Knights Errant suffer the following modifiers to any Impetuous test they take (this is cumulative with the -2 modifier due to the Errantry Banner itself).
-1 if there is one or more fear-causing enemies within charge range.
-1 if there is one or more terror-causing enemies within charge range.
-1 if there is one or more dragons within charge range (including undead Zombie Dragons).
-1 if there is one or more Damsels within 6" (they like to show off in front of the ladies).
-1 if there is one or more enemy unit within charge range that has a higher Unit Strength than the Knights Errant unit.
In addition, Knights Errant must always pursue. They roll an extra D6 in pursuit, and choose the highest three dice.