Kap'n Skabend

(Entry)
Type: model
EntryId: ef22-cd35-4d7d-d035
Hidden: false
Costs: 123 pts

Constraints:

max: 1
min: 1
Options (1)
Rules (3)
Troglagobs
Skabend is drawn to the river like a moth to a flame. He is a distantly descended from a scarcely-known species of Goblins called Troglagobs, which are natural river dwellers. Because of this, Skabend is almost semi-aquatic and swims with ease.
He may always re-roll the Strength test when swimming and may swim up to a distance of D6+2" each turn.
Emnity
Skabend has a deep abiding hatred of Grim 'Dead-eye' Grunnson, it was him that gave him the hook hand that causes him so much discomfort. As such Skabend is scouring the river, waiting for the day that Grim crosses his path again. Like Grim, if the two characters are within 12" of each other, roll a D6. On a roll of 1, Skabend will charge towards Grim, jumping into the water if he has to! Skabend hates Grim with equal venom and so may re-roll all of his missed hits in every round of close combat, but must accept the result of the second roll.
Skreek, Parrot Squig
A peculiar variation of the Squig, Skreek resembles a skinny, squig-like bird. His tiny wings are so small that he cannot fly very well but often flaps about in mid-air for a few seconds whilst he shouts warnings to his master. With this forewarning, Skabend is one step ahead of his enemies and can avoid their attacks. As such he has a 5+ Ward Save.

Profiles:

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Kap'n Skabend

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