Savage Orc Bigboss

(Unit)
Type: unit
Category: Heroes
Categories: Characters, Heroes, Orc
EntryId: d49c-e990-280d-3d1f
Hidden: false
Costs: 75 pts
Options (9)
Magic Items:
Rules (2)
Ignore Greenskin Panic:
Black Orcs and Giants expect normal Orcs and Goblins to run away and would be disappointed if they didn't . Consequendy, when an Orc or Goblin unit (any type), a Snotling Swarm or Snotling Pump Wagon is destroyed. breaks or flees past. Black Orc units and Giants do not need to test for panic. See the Wuhammer rulebook for the complete Panic rules, pages 80-81
Choppa
An Orc warrior on foot armed with a single choppa adds +1 to his Strength in the first round of a combat when he charges. This bonus does not apply if a weapon is carried in each hand, or for Boar, Chariot or monster riders - in such eases the weapon's natural brutishness is cancelled out by the difficulty of wielding it.

The Choppa bonus applies to character models on foot that are armed with a single ordinary non-magical choppa. It does not apply to individuals armed with magic weapons as they receive the appropriate magical bonuses instead.

TO put the matter beyond any shadow of a doubt – only Orcs on foot benefit from choppas – not Goblins, not mounted Orcs, not modes on chariots, not small boys called Kevin, not Gerbils, not anything else ever, never, not ever, OK!

Note that the bonus armour save for using a hand weapon and shield does not apply to an Orc wielding a choppa. Foot models with a choppa in each hand (additional hand weapon) do get the normal +1 Attack for having two 'hand weapons', though they lose the +1 Strength on the charge.

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Savage Orc Bigboss

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