Gnoblars

(Unit)
Type: unit
Category: Core
Categories: Core, Gnoblaroo
EntryId: 1e26-0d1a-bb3c-f47a
Hidden: false

Constraints:

max: 0
Options (4)
Rules (2)
Bicker
If not in combat or subject to compulsory movement, at teh start of the turn roll a D6 for each unit of gnoblars. On a 1 they do nothing this turn.
Largely Insignificant
Gnoblars do not cause panic in other units for fleeing, break from combat or are destroyed.

Profiles:

Profile MvWSBSSTWIALdSvSv+USBase
Gnoblars

4

2

3

2

3

1

3

1

5

7

7

1

20x20

Modifiers:

add category Special
add error You cannot have more units of {this} than you have units of Ogre Bulls
0 selections of Bully Bully in force (recursive)
increment max 1
repeat for every 1 selections of Bully Bully in roster
remove category Core
set-primary category Special