upgrade
8a9c-93be-97a0-a553
false
Third Generation Slann use up an extra Hero choice (so they take up a Lord and a Hero choice). In addition to any other spells, they also know Drain Magic spell. And they have +1 wound. However, Slann of the Third Generation are so ancient and revered that if one is killed in a game, the Lizardmen player's opponent gains 100 Victory Points added to his total at the end of the battle.
Slann are so powerful that they add +1 to their attempts to both cast and dispel.
Whenever a Fourth Generation Slann Mage-Priest suggers a Miscast, the spell automatically fails but no roll on the Miscast Table is taken.
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