Ten-zlati, the Oracle of Lord Kroak

(Unit)
Type: unit
Category: Special Characters
Categories: Characters, Heroes, Special Characters
EntryId: 56ce-c591-91c5-6e12
Hidden: false
Costs: 65 pts

Constraints:

max(force): 0
Options (4)
Wizard Level:
Rules (5)
Cold Blooded
For all Leadership tests, Lizardmen units roll 3 dice and choose the lowest 2 scores
Aquatic
Skinks can move over marsh, rivers, lakes, or any other water features without penalty, and will benefit from soft cover while in such terrain.
Fly
Unit can fly
https://6th.whfb.app/flyers
Poisoned Attacks
Poisoned Attacks. Hits of 6 auto wound. Sve as normal.
Hit-and-Run Attack
On any turn that Terradons charge, work out combat as normal. If the Terradons lose combat or it is a draw, they do not take a break test but automatically fall back (counts as fleeing, does not cause panic in nearby units, and Terradons automatically rally). The enemy cannot puruse.
If the Terradons won combat, they may elect to fall back. Regardless of whether they chose to fall back or not, the enemy must take a Break test as normal. If the Terradons elected to stay then work out the results of the Break and any pursuits as normal.
This special attack may only be used on a the turn that Terradons charge.

Profiles:

Profile MvWSBSSTWIALdSvSv+USBase
Terradon

2

3

0

4

3

1

2

1

5

7

7

1

40x40

Ten-zlati, the Oracle of Lord Kroak

6

2

3

3

2

2

4

1

5

7

7

Modifiers:

add error Please enable "Allow special characters?"
0 selections of Allow special characters? in force (recursive)
set max(force) 1
and
1 selections of Allow special characters? in force
1 selections of Allow experimental rules? in force