The Dark Mail (Magic Armour)

(Entry)
Type: upgrade
EntryId: f191-54c8-35c5-892e
Hidden: false

Constraints:

max: 1
min: 1
Rules (1)
Magical Resistance (1)
Generates 1 dispel dice for spells cast at the unit.

Profiles:

Armour Saving Throw Modifier
The Dark Mail

2

Magic Resistance (1). If he or the unit he is with is the target of a spell that is successfully cast, Khazrak gains + 1 Strength for the remainder of the battle. This applies even if the spell is dispelled (the armour has absorbed all of the spell's energy). Khazrak can gain any number of bonus points of Strength in this way, up to maximum of 10.