Egrimm van Horstman, Sorcerer of Tzeentch

(Unit)
Type:

unit

Category:

Special Characters

Categories:

Experimental rules, Special Characters, Lord, Characters

EntryId:

a237-41f9-1567-9159

Hidden:

false

Costs: 525 pts

Constraints:

max(force): 0
Options (5)
Rules (1)
Cunning of Tzeentch
Any army led by Egrimm gets +1 on its dice when rolling to see which player gets to choose table sides, and when rolling to determine who gets the first turn.

Profiles:

Profile MvWSBSSTWIALdSvSv+USBase
Egrimm

4

8+1

3

5+1

5

3

8

5+1

9

4

7

1

Modifiers:

add error Please enable "Allow special characters?"
0 selections of Allow special characters? in force (recursive)
set max(force) 1
and
1+ selections of Allow experimental rules? in force (recursive)
1+ selections of Allow special characters? in force (recursive)

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