Tzaangors Mark of Tzeentch

(Entry)
Type:

upgrade

EntryId:

9b09-67db-9739-b59c

Hidden:

false

Costs: 20 pts1 Casting Dice

Constraints:

max: 0
Rules (1)
Regiment of Tzeentch
In each Chaos Magic phase, the unit generates an extra Power dice. No dice are generated if the unit is fleeing.

Modifiers:

set max 1
or
1+ selections of Tzeentch General in force (recursive)
1+ selections of Chaos Undivided General in force (recursive)

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