Hound of Khorne

(Entry)
Type: upgrade
EntryId: 384b-bbc0-acaa-6e3e
Hidden: false
Costs: 110 pts

Constraints:

max: 1
min: 1
Rules (5)
Daemonic Mount
Daemonic: Daemonic Mounts follow the Daemon rules detailed on page 29, with the exception of Instability . While their rider still lives. the will of their master binds them to the world and they do not suffer from instability. However, if their rider Is killed. they hecome subject to the Daemonic Instability rules exactly as detailed.
Frenzy
Subject to frenzy. +1 Attack
Frenzied troops must pursue broken units.
Daemonic attacks
Being corporeal manifestations of Chaos, Daemons' attacks are magical and can wound ethereal creatures. etc. This includes any special or ranged attacks they may have.
Daemonic Aura
Daemons are not of mortal flesh and have some immunity to mundane weapons. Daemons get a 5+ Ward save. However, this Ward save cannot be used against magical attacks (le. spells and magic items).
Magical Resistance (2)
Generates two dispel dice when spells cast at the unit

Profiles:

Profile MvWSBSSTWIALdSvSv+USBase
Hound

7

5

0

5

5

3

4

2

8

7

7

1