Regiment of Tzeentch

(Entry)
Type: upgrade
EntryId: 1bbf-25a9-fd0b-8317
Hidden: false
Costs: 20 pts1 Casting Dice

Constraints:

max: 0
Rules (1)
Regiment of Tzeentch
In each Chaos Magic phase, the unit generates an extra Power dice. No dice are generated if the unit is fleeing.

Modifiers:

set max 1
or
1+ selections of Tzeentch General in force (recursive)
1+ selections of Chaos Undivided General in force (recursive)
Used By (1)