PlagueRiders

(Unit)
Type:

unit

Category:

Special

Categories:

Special, Nurgle

EntryId:

126c-b15f-f4e3-b7d9

Hidden:

true

Constraints:

max(force): 0
Options (2)
Rules (5)
Daemonic Aura
Daemons are not of mortal flesh and have some immunity to mundane weapons. Daemons get a 5+ Ward save. However, this Ward save cannot be used against magical attacks (le. spells and magic items).
Cloud of Flies
Any unit in base to base contact with the model has a -1 to hit penalty modifier.
Daemonic attacks
Being corporeal manifestations of Chaos, Daemons' attacks are magical and can wound ethereal creatures. etc. This includes any special or ranged attacks they may have.
Poisoned Attacks
Poisoned Attacks. Hits of 6 auto wound. Sve as normal.
Special Attacks
Chaos Spawn have a random number of Attacks. This is rolled at the start of every Close Combat phase. Roll to hit and wound as normal.

Modifiers:

increment max(force) 1
repeat for every 1 selections of PlagueBearers in force (recursive)
set hidden false

Building an army? Create, validate and share your list with New Recruit, army builder for Warhammer Fantasy Battles (6th definitive edition) and many more games.

Try the builder