BloodCrushers

(Unit)
Type: unit
Category: Special
Categories: Special, Khorne
EntryId: 0b88-5c64-bf44-815f
Hidden: true

Constraints:

max(force): 0
Options (2)
Rules (4)
Daemonic attacks
Being corporeal manifestations of Chaos, Daemons' attacks are magical and can wound ethereal creatures. etc. This includes any special or ranged attacks they may have.
Daemonic Aura
Daemons are not of mortal flesh and have some immunity to mundane weapons. Daemons get a 5+ Ward save. However, this Ward save cannot be used against magical attacks (le. spells and magic items).
Magical Resistance (1)
Generates 1 dispel dice for spells cast at the unit.
Frenzy
Subject to frenzy. +1 Attack
Frenzied troops must pursue broken units.

Profiles:

Profile MvWSBSSTWIALdSvSv+USBase
BloodCrushers

7

5

0

5

5

3

3

3

9

7

5

-

Modifiers:

increment max(force) 1
repeat for every 1 selections of Bloodletters in force (recursive)
set hidden false