Armour of Skaldour (Magic Armour)

(Entry)
Type: upgrade
EntryId: d41b-1cd0-c889-8341
Hidden: false

Constraints:

max: 1
min: 1
Rules (4)
Throne of Power
The Throne of Power is carried by four sturdy veterans, which give Thorgrim an additional four normal WS5, S4 attacks. Any attacks against the Throne must be resolved against Thorgrim himself. When joining a unit, the Throne takes up the same space as ordinary rank-and-file models for the purposes of formation, rank bonus and so on. The Throne has Magic Resistance (2).
MASTER RUNE OF GROMRIL
A small amount of pure gromril is the most important element used when inscribing this rune. If the sample is even slightly flawed. the rune will not work.
Confers a 1+ armour save that cannot be improved in any way.
MASTER RUNE OF SPITE
Created to protect the gates of Karaz-a-Karak. This rune has since been transferred onto other devices. This rune confers a 4+ Ward save.
RUNE OF THE FURNACE
Designed to aid Dwarfs working in the hot forges, this rune was saran adapted for use in battle.
The hearer of this rune is immune to fire and cannot be affected by fire attacks (including magical tire. the flames of a Skaven warpfire thrower, etc).

Profiles:

Armour Saving Throw Modifier
Armour of Skaldour

1

Master Rune of Gromril (1+ armour save) Master Rune of Spite (4+ Ward save) Rune of the Furnace (immune to fire attacks).