Axe of Grimnir (Magic Weapon)

(Entry)
Type: upgrade
EntryId: a133-c2c9-220c-3e0f
Hidden: false

Constraints:

max: 1
min: 1
Rules (3)
GRUDGE RUNE
Often an enemy’ s misdeeds are so great that a Dwarf will have this rune put upon his weapon and will not rest until his foe pays for his wrongs with blood.
Nominate one enemy character or monster at the beginning of the game. The wielder may re-roll misses in close combat when attacking this enemy model.Multiple runes of this type have no additional effect (a dice can only be re-rolled once).
MASTER RUNE OF SKALF BLACKHAMMER
The legendary Runesmitb Skalf forged many
great hammers, and some say even Sigmar's hammer was his work. Many of his hammers were later held by Dwarf Lords as heirlooms of their kingship.
Any weapon bearing this rune will automatically wound if it hits. Roll to hit as normal. No roll to wound is required. Use the character's Strength for the save modifier.
RUNE OF FURY
The Dwarf wielding the weapon must concentrate upon an unavendged grudge, causing him to become enraged at the wrongs his race have endured.
The wielder of this weapon adds +1 to his Attack characteristic.

Profiles:

Weapon RangeStrengthDamage
Axe of Grimnir

CC

Special Rules:

Master Rune of Skalf Blackhammer (automatically wounds), Grudge Rune (nominate a character or monster, re-roll to hit against this model). Non-magical armour can't use armour saves (but ward saves)

Saves:

No-magical armour take no saves saves but Ward saves