Amazon Mercenary army

(Entry)
Type: upgrade
EntryId: e2c6-72d9-a389-e118
Hidden: false

Constraints:

max(force): 1
max: 1
Rules (1)
Amazon Mercenary army
# AMAZONS IN THE SUMMER CAMPAIGN 2026: A DARK CONSPIRACY

To enhance the campaign's flavor, players using Dogs of War in the Summer Campaign may rename standard Mercenary units to their Amazonic equivalents. These are purely thematic "fluff" changes **with no additional rules**, and the army will be drawn from a curated, limited version of the Dogs of War army list.


## CHARACTERS

### Amazon Serpent Priestess
- _Mercenary Rule:_ Dogs of War Hero ~~& Rare choice~~ **SEE BELOW**.
- _Equipment:_ Claw of the Old Ones and Amulet of the Moons. She wears no armour.
- _Role:_ Magic Support / Contingent Leader.
- _Tactics:_ She is a powerful Level 3 Wizard who uses the unique Lore of the Serpent. Her Claw of the Old Ones grants her +1 Strength and ignores Armour Saves, while her Amulet provides a 4+ Ward Save. Like all true Amazons, she has the Native rule, making her immune to deadly jungle encounters.
- _Differences with the original unit_: **if 3+ other Amazons, it may consume 2 Heroes (<2000 pts) or Lord slot (2000+ pts).**
- _Source:_ WD#307-UK

### Amazon Serpent Acolyte
- _Mercenary Rule_: Dogs of War Hireling wizard (Hero).
- _Equipment_: Claw of the Old Ones and Amulet of the Moons. She wears no armour.
- _Role_: Magic Support / Contingent Leader.
- _Tactics_: She is a less powerfull Level 1-2 Hireling Wizard who uses the unique Lore of the Serpent. Can select Common Magic Items as normal. She has no Native rule, but can ride a horse.
- _Differences with the original unit_: **She can use the Lore of the Serpent.**

### 1 The Relic-Keeper (MANDATORY)
- _Mercenary Rule:_ Dogs of War Paymaster (Hero).
- _Equipment:_ Hand weapon, though she has access to a wide variety of armaments and armour. Instead of a mundane "pay chest," she carries the Sisterhood's sacred High Age artefacts into battle.
- _Role:_ Battle Standard Bearer.
- _Tactics:_ She is vital to your army's morale, acting as a Battle Standard by allowing friendly units within 12" to re-roll failed Break tests. However, she must be fiercely protected; if the Relic-Keeper is killed, every unit in your army must immediately take a Panic test, and from that point on, your entire army will be filled with Hatred for the enemy unit that struck her down
- _Differences with the original unit_: **NONE**.


## CORE UNITS

### Amazon Eagle Warriors
- _Mercenary Rule:_ Dogs of War Duellists (Core Unit).
- _Equipment:_ Two hand weapons.
- _Role:_ Fast Flankers / Melee Screen.
- _Tactics:_ Operating as Skirmishers, they effortlessly glide through the jungle. They are cheap and provide a high volume of close-combat attacks, making them the perfect agile screening force to protect your army's flanks.
- _Differences with the original unit_: Limited equipment.

### Amazon Piranha Warriors
- _Mercenary Rule:_ Dogs of War Duellists (Core Unit).
- _Equipment:_ Throwing knives and hand weapon.
- _Role:_ Ranged Harassment.
- _Tactics:_ Also operating as Skirmishers, this unit darts out of the dense jungle canopy to unleash a volley of deadly short-range throwing knives before retreating to evade enemy charges. (Pistols are banned due to the Lustrian humidity misfire rules!)
- _Differences with the original unit_: Limited equipment.


## SPECIAL UNITS

### Amazon Serpent Warriors (Totem Warriors)
- _Mercenary Rule:_ Special Unit.
- _Equipment:_ Two hand weapons.
- _Role:_ Ambushers / Fast Assault.
- _Tactics:_ Driven into an uncontrollable animal-state, they possess Frenzy, Poisoned Attacks, Hate Everyone!, and the Skirmishers rule. Combined with the Natives rule, your Serpents are a terrifying, fast-moving assault force that slithers through the dense jungle to unleash a flurry of venomous strikes.
- _Differences with the original unit_: **NONE**.
- _Source:_ Unofficial rules by Andy Hoare

### Amazon Jaguar Warriors
- _Mercenary Rule:_ Dogs of War Norse Marauders (Special Unit).
- _Equipment:_ Great weapons, light armour, and hand weapon.
- _Role:_ Heavy Shock Troops / Damage.
- _Tactics:_ Representing a savage, bloodthirsty jaguar cult, they are subject to the Frenzy special rule. When their extra attacks are combined with the high Strength of great weapons, they become terrifying shock troops designed to chop through heavily armored enemies.
- _Differences with the original unit_: **NONE**.

### 0-1 Amazon Relic-Handmaidens:
- _Mercenary Rule:_ 0-1 Paymaster's Bodyguard (Special Unit).
- _Equipment:_ Halberds, light armour, and hand weapons. You can upgrade them to heavy armour for +1 point per model, which you could represent with thick, scavenged Saurus scales or ornate High Age breastplates.
- _Role:_ Elite Guard / Unyielding Anvil.
- _Tactics:_ Representing the most trusted and veteran warrior-mystics of the Sisterhood, this unit's primary strength is the Bodyguard special rule. As long as your Relic-Keeper is alive and placed within this unit, the Handmaidens of the Gods are completely Stubborn. They will hold the line against terrifying odds, refusing to break from close combat to ensure their sacred relics are not defiled.
- _Differences with the original unit_: **NONE**.

### 0-1 Pygmies
- _Mercenary Rule:_ Dogs of War Halflings (Special Unit).
- _Equipment:_ Bow and hand weapon.
- _Role:_ Jungle Snipers.
- _Tactics:_ Their unique special rules allow them to suffer no movement penalties when moving through wooded terrain. They can easily secure objectives and rain arrows upon the enemy from the safety of the deep jungle.
- _Differences with the original unit_: **NONE**.


## RARE UNITS

### Amazon Cold One Outriders (Cold One Riders)
- _Mercenary Rule:_ Rare Unit.
- _Equipment:_ Spear, hand weapon, animal hide shield, and Cold One mounts.
- _Role:_ Heavy Skirmish Cavalry / Flank Chargers.
- _Tactics:_ Because these Amazon nobility forgo heavy armor for light hide shields, they uniquely treat their mounts as Fast Cavalry. This gives you lightning-fast maneuverability for devastating flank charges, while still retaining the mounts' Thick-skinned (+2) Armour Save, Fear, and the Natives rule.
- _Differences with the original unit_: **NONE**.
- _Source: Unofficial rules by Andy Hoare

### 0-1 Anakonda's Amazons
- _Mercenary Rule:_ Dogs of War Rare Unit (Regiment of Renown).
- _Equipment:_ Blades of the Ancients and Skink hides (counts as light armour).
- _Role:_ Elite Skirmishers / Mixed Combat.
- _Tactics:_ They are an incredibly versatile Skirmishing unit with the Native rule. Their High Age weapons are devastating: the Blades of the Ancients grant them +1 Strength in close combat, a 6+ Ward Save, and allow them to unleash a Strength 3 shooting attack with a 12" range that suffers absolutely no penalties for moving or range.
- _Differences with the original unit_: **NONE**.
- _Source:_ WD#308-UK


**During this campaign the Amazon Serpent Priestess, if a _Dogs of War_ army contains 3+ Amazon units (counting herself), she may use these alternative slots:
- In 2000+ games, she consumes a **Lord** slot instead of Hero + Rare slots.
- In <2000 games, she consumes **x2 Hero** slots instead.
This represents that during the events of the campaign, the Amazons are not an exotic curiosity but an organized battle force, and allows the player to field more amazons. Remember asking your opponent first!

We have tested them in the Prologue tournament and we think they are balanced as they are, but we encourage to still reviewing these rules with your opponent.