Armour of Midnight (Magic Armour)

(Entry)
Type: upgrade
EntryId: 90cc-8222-c27e-9aae
Hidden: false

Constraints:

min: 1
max: 1
Rules (1)
Armour of Midnight (Magic Armour)
The Armour of Midnight is a suit of heavy armour. In addition Malekith has a 2 + Ward save against any non-magical attacks (ie, not spells or magic items). Also, he will never suffer more than one wound from a single hit, so war machines, magic items and other attacks that cause multiple wounds only ever cause one wound at a time. The Armour of Midnight does not prevent Malekith from casting spells.

Profiles:

Armour Saving Throw Modifier
Armour of Midnight (Magic Armour)

5

2+* Ward save, Can't lose more than 1W each hit.