Executioner's Axe

(Entry)
Type: upgrade
LinkId: 9089-8213-1a7f-4fbb
Hidden: false
Costs: 80 pts

Constraints:

max: 1
max(roster): 1
min: 1
Rules (1)
Executioner's Axe (Magic Weapon)
When rolling to wound and for armour saves, the bearer counts as having a Strength double that of the targets toughness. Two Handed Weapon. Always Strikes Last except in the turn it charges.

Modifiers:

set pts 0
Used By (2)