Description: Double 1 or double 2: Jammed! The pump powering the firing mechanism lases pressure before the crew can fire. No shots are fired this turn.
Double 3 or double 4: Wh000ps!!! The steam pump controls malfunction and a cloud of green steam surrounds the crew as the gun spins around wildly. Roll a Scatter dice — all the shots (including the ones rolled with the last dice, the one that has caused the Misfire) are fired in the direction shown by the arrow by the half-blinded and disoriented crew, hitting the first unu in their path within 15-, friend or foe!
Double 5 or double 6: BAM! The weapon builds up excessive pressure and the release mechanism lock, shut. No shots are fired this turn, the weapon explode' and the team is torn to shreds.