Skink Skirmishers

(Unit)
Type: unit
Category: Core
Categories: Core, Core
EntryId: 9557-839d-31fc-e10c
Hidden: false
Options (5)
Rules (4)
Aquatic
Skinks can move over marsh, rivers, lakes, or any other water features without penalty, and will benefit from soft cover while in such terrain.
Cold Blooded
For all Leadership tests, Lizardmen units roll 3 dice and choose the lowest 2 scores
Skirmish Screen
Both Skinks and Kroxigor are separate units and follow all the normal rules. In addition, Kroxigor may see and charge through Skink units (including Chameleon Skinks) that are not fleeing.
A Skink unit that has a unit of Kroxigors charge through them must take a leadership test. If this is failed, they may not voluntarily move that turn.

Enemy units charged by Kroxigor through a Skirmish screen may stand and shoot as normal. For the purposes of working out range and whether the unit can stand & shoot at all, measure the distance to the point from which the Kroxigor emerge (ie the front of the Skink unit).
Skirmishers
Unit are skirmishers

Profiles:

Profile MvWSBSSTWIALd
Skink Skirmisher

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