| Profile | Mv | WS | BS | S | T | W | I | A | Ld |
|---|---|---|---|---|---|---|---|---|---|
| Kroq-Gar | 4 | 6 | 0 | 5 | 5 | 3 | 3 | 5 | 8 |
| Grymloq | 7 | 3 | 0 | 6 | 5 | 5 | 2 | 5 | 5 |
| Magic Items |
|---|
| Revered Spear of Tlanxla:
The Revered Spear of Tlanxla gives Kroq-Gar +1 Strength on the turn he charges. Any unit that suffers wounds from the Revered Blade of Tlanxla must take a Leadership test at the end of the combat. This Leadership test is taken before combat resolution is calculated. If the test is failed, the unit counts as automatically losing the combat and failing its Break test. Kroq-Gar may elect to pursue or restrain pursuit as normal. If Kroq-Gar caused wounds on more than one unit, each must take a separate Leadership test; units which fail this test are not counted towards outnumbering when calculating combat resolution and any other Break tests, which are otherwise resolved as normal. Against units that are Immune to Psychology, the weapon simply counts as a magical spear. |
| Hand of Gods:
In the Shooting phase, Kroq-Gar may direct the energy from the Hand of Gods at any targets he can see, following all the normal restrictions for targeting. The Hand of Gods has a range of 8" and strikes every enemy unit within line of sight and range. Any unit struck suffers D6 Strength 4 hits with no Armour saves allowed. |