Chaos Warshrine of Khorne

(Entry)
Type: mount
EntryId: 2c9b-9806-e9c8-945c
Hidden: false
Costs: 95 pts
Options (1)
Rules (6)
Fear
A unit containing one or more Fear-causing model gains +1 to their Combat Resolution bonus. If the Unit Strength of all Fear-causing models is double or more, the Combat Resolution bonus is increased to +2. Note that the bonus from Fear is otherwise not cumulative for having multiple units with the Fear special rule involved in the same combat.

If the majority of the models in a unit cause Fear, they also gain Immunity (Fear), and thus the Combat Resolution bonus is ignored for that unit.
Giver of Glory
If a friendly model or unit is within 12" of one or more Chaos Warshrines when they roll on the Eye of the Gods table, you may roll an additional D6 and discard a single dice of your choosing.
Ward Save (5+)
The value of a ward save will always be shown in a model's entry. These work in the same way as armour saves, and may be combined with other Ward saves as normal. The key difference between ward saves and armour saves is that ward saves are never modified by the S of the attack. However, no model may have a Ward save better than 4+ by combining multiple Ward saves regardless of source; single Ward saves with a better value than 4+ are always specified as such.

Sometimes a model has both an armour save and a Ward save. Where this is the case, the model takes its armour save as normal. If the armour save is failed (or modified to the point at which the model cannot pass it) then the model takes its Ward save.
Will of Chaos
Units with this rule always re-roll failed Panic tests.
Mark of Khorne
A character with a Mark of Chaos cannot join a unit that has a different Mark of Chaos. A character with a Mark of Chaos cannot join a unit that has already been joined by a character that has a different Mark of Chaos.

Models with the Mark of Khorne have Frenzy.
Large Target (5)
Models with this rule have a Line of Sight value equal to the number in the bracket. This replaces their normal Line of Sight value normally assigned for their Troop Type.

Profiles:

Spell Spell LevelTypeCasting ValueRange
Favour of Khorne

Innate Bound Spell

Augment

3+

18"

Until the start of your next magic phase, the target unit can re-roll all failed To Hit rolls.

Model MWSBSSTWIALDType
Chaos Warshrine

6

5

5

Shrine (Armour save 6+)