Shadowdancer

(Entry)
Type: unit
Categories: AELF, HERO, ORDER, SHADOWDANCER, WIZARD
EntryId: 2982-3592-b541-1418
Hidden: false
Costs: 100 pts
Options (5)
Artefacts:
Command Traits:

Profiles:

Unit MoveWoundsBraverySave
Shadowdancer

8"

5

7

6+

Magic Cast/Unbind
Shadowdancer

1/1

Arcane Bolt, Mystic Shield, Bridge of Shadows

Spell Casting ValueRange
Bridge of Shadows

5

If successfully cast, for the duration of your next Movement phase this model’s Move characteristic is doubled and it can fly.

Arcane Bolt

5

12"

If successfully cast, at the start of any 1 phase before your next hero phase, you can pick 1 enemy unit within range and visible to the caster. That unit suffers 1 mortal wound. If that unit is within 3" of the caster, it suffers D3 mortal wounds instead of 1.

Mystic Shield

5

12"

If successfully cast, pick 1 friendly unit wholly within range and visible to the caster. Add 1 to save rolls for attacks that target that unit until your next hero phase.

Unit Abilities
Shadow Dance:

At the Start of your hero phase, you may declare that this unit will perform a shadow dance. Choose one of the dances from the list below. The dance lasts until the start of your next hero phase. The same dance cannot be performed by the same unit of Wardancers in consecutive battle rounds. Whirling Death: Add 1 to the wound rolls for this unit's Weaving Blades and change their Rend characteristics to -1. Storm of Blades: Add 1 to the Attacks characteristics of this unit's Weaving Blades. The Shadow's Coil: Add 2 to this unit's save rolls.

Talismanic Tattoos:

Roll a dice each time a wound or mortal is allocated to this unit. On a 6 the wound or mortal wound is negated.

Used By (1)