Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Highborn Archers | 6" | 1 | 6+ | 6+ |
Unit Abilities |
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Hawkeye:
The leader of this unit is a Hawkeye. Add 1 to hit rolls for a Hawkeye in the shooting phase. |
Aelven Archery:
Add 1 to hit rolls for this unit in the shooting phase while it has 20 or more models and there are no enemy models within 3" of it. |
Storm of Arrows:
Once per battle, you can declare that this unit will fire a Storm of Arrows in their shooting phase; when you do so, add 1 to the Attacks characteristic of their Silverwood Longbows. This unit cannot fire a Storm of Arrows if there are any enemy models within 3" of it. |