Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Engineer on Mechanical Steed | 2D6" | 5 | 6 | 5+ |
Unit Abilities |
---|
Range-finding Optics:
Re-roll hit rolls of 1 for this model in the shooting phase if they did not move in their preceding movement phase and there are no enemy models within 3" of them. |
Clockwork Charge:
Roll a dice for each enemy unit that is within 1" of this model after this model makes a charge move. On a 4+ the unit being rolled for suffers 1 mortal wound. |