Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Questing Knights | 10" | 2 | 7 | 4+ |
Unit Abilities |
---|
The Questing Vow:
Add 1 to the Damage characteristic of a Knightly Greatblade if the target has the MONSTER keyword. In addition, you can re-roll charge rolls for this unit if there is an enemy unit with the MONSTER keyword within 12" of it when the charge roll is made. |
Paragon:
The leader of this unit is a Paragon. Add 1 to the Attacks characteristic of the Paragon’s Knightly Greatblade. |
Knight's Shield:
In the combat phase, re-roll save rolls of 1 for this unit if it made a charge move in the same turn. |