| Unit | Move | Wounds | Bravery | Save |
|---|---|---|---|---|
| Pegasus Knights | 16" | 4 | 6 | 4+ |
| Unit Abilities |
|---|
| Gallant:
The leader of this unit is a Gallant. Add 1 to the Attacks characteristic of the Gallant’s Lance and Blade. |
| Fly:
This unit can fly. |
| Knight's Shield:
In the combat phase, re-roll save rolls of 1 for this unit if it made a charge move in the same turn. |