Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Pegasus Knights | 16" | 4 | 6 | 4+ |
Unit Abilities |
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Gallant:
The leader of this unit is a Gallant. Add 1 to the Attacks characteristic of the Gallant’s Lance and Blade. |
Fly:
This unit can fly. |
Knight's Shield:
In the combat phase, re-roll save rolls of 1 for this unit if it made a charge move in the same turn. |