Grot Shaman

(Unit)
Type: unit
Category: Leader
Categories: Leader
LinkId: c0c8-7aee-4917-c309
Hidden: false
Costs: 80 pts
Options (3)
Artefacts:
Command Traits:

Profiles:

Magic Cast/Unbind
Grot Shaman

1/1

Arcane Bolt, Mystic Shield, Curse of da Bad Moon

Spell Casting ValueRange
Curse of da Bad Moon

8

With a chilling howl the Shaman summons a great pale moon with a leering grot-like face and curled tusks to attack the enemy. Curse of da Bad Moon has a casting value of 8. If successfully cast, select a visible model within 18". That model’s unit suffers D3 mortal wounds. Then roll a dice for each other unit within 6" of the target model (roll before removing any slain models); on a 4 or more that unit also suffers D3 mortal wounds.

Unit Abilities
Madcap Mushrooms

Before a Grot Shaman attempts to cast a spell he can eat a Madcap Mushroom. If he does so roll a dice; on a 2 or more add 2 to the subsequent casting roll. On a 1 the mushroom was bad and he can do nothing else until your next hero phase as he starts hallucinating.

Weapon TypeRangeAttacksTo HitTo WoundRendDamage
Moon Staff

Melee

2"

1

4+

4+

-1

D3

Used By (1)