| Unit | Move | Wounds | Bravery | Save |
|---|---|---|---|---|
| Grot Squig Hoppers | 2D6" | 2 | 4 | 6+ |
| Weapon | Type | Range | Attacks | To Hit | To Wound | Rend | Damage |
|---|---|---|---|---|---|---|---|
| Slitta | Melee | 1" | 1 | 5+ | 5+ | - | 1 |
| Massive Gob Full of Teeth | Melee | 1" | 2 | 4+ | 3+ | -1 | 1 |
| Unit Abilities |
|---|
| Boing! Boing! Boing!:
Once in a while, squigs get so much bounce in their springy stride that they become hurtling toothy meteors. If a unit of Grot Squig Hoppers rolls a double for its charge move, each model in the unit can make 4 attacks with its Massive Gobs Full of Teeth instead of 2 in the ensuing combat phase. |