Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Icefall Yhetees | 9" | 4 | 6 | 6+ |
Unit Abilities |
---|
Aura of Frost:
Your opponent must subtract 1 from any hit rolls that target an Icefall Yhetee in the combat phase. |
Bounding Leaps:
Icefall Yhetees can be chosen to pile in and attack in the combat phase if they are within 6" of an enemy and can move up to 6" when they pile in. |
Invigorated by the Blizzard:
You can run and charge with Icefall Yhetees in the same turn if they are within 16" of any friendly THUNDERTUSKS when they charge. |