Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Thundertusk Beastriders | * | 12 | 7 | 4+ |
Unit Abilities |
---|
Numbing Chill:
Your opponent must subtract 1 from any hit rolls that target this model in the combat phase. |
Blasts of Frost-wreathed Ice:
In the shooting phase, pick a unit within 18" that is visible to the Thundertusk. Do not use the attack sequence for an attack made with Frost-wreathed Ice. Instead roll a dice. On a 1, nothing happens. On a 2+, the target unit suffers the number of mortal wounds shown on the damage table. |
Damage Table: Thundertusk | Move | Frost-Wreathed Ice | Crushing Blows |
---|---|---|---|
00-02 | 8" | 6 mortal wounds | 2+ |
03-04 | 7" | D6 mortal wounds | 3+ |
05-07 | 6" | D3 mortal wounds | 3+ |
08-09 | 5" | D3 mortal wounds | 4+ |
10+ | 4" | 1 mortal wound | 4+ |